VICTORIA
Animism fully produced the live action and CG animated museum experience for Victoria the T. Rex
PROJ. BLUE BOOK
Animism Studios created CG aliens for the second season of History Channel's Project Blue Book
VIRTUAL PROD.
Vancouver's Virtual Production industry takes a giant leap forward through the collaborative efforts of a few visionary entities.
THE ORDER S2
Animism fur artists and pipeline made possible to achieve the look for the werewolves on The Order Season 2.
CROWD AND MORE
Animism has been developing an internal pipeline for more than a year. This development is allowing the most demanding shots to be handled smoothly between the 3d and 2d departments.
MUSCLE SIM
Animism has developed a muscle pipeline for complex simulations, allowing to deliver breath taking quality shots to our clients.
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our pixels are on

Animism Studios

VICTOR BARBOSA
CTO


Victor has worked on several major series and feature  films at world class VFX studios.
For more than a decade, he collaborated artistically and technically in a variety of departments.
This well rounded experience gives him a unique perspective. Victor sees the solution to both artistic
and technical challenges.

As co-founder of Animism Studios, Victor is responsible for the technological vision to push
the boundaries between artistic and technical. Alling the industry past and current achievements
in
technology, Victor and his team are shaping Animism Studios future developments
to pursue
excellence in the digital frontier.

Animism Studios
CTO
Animism Studios
Victor Barbosa

Animism Studios

JEREMY STEWART
CCO

Prior to co-founding Animism Studios Jeremy Stewart worked at
VFX and animation studios around the world.

Most notably Dneg and Image Engine as an Animation Supervisor.
Over the last twenty years he has worked on everything from mega
blockbusters with $200M budgets, to no-budget indie films.

At Animism Studios Jeremy works with clients to help achieve their
artistic vision and find creative solutions to the difficult problems
associated with making VFX.

Animism Studios
CCO
Animism Studios
Jeremy Stewart

Animism Studios

STEPHEN KELLOWAY
CTO

Since Co-Founding Animism Studios in 2017, Stephen's focus has been on
business development and strategic growth for the company.

His previous work in Visual Effects spanned both creative and supervisory
roles, which has given him the necessary foundation and desire to
seek new workflows to bring together a more unified production experience.

His passion lies in animation and is the driving force behind Animism's
pursuit of strong, CG creature and character films. Throughout his career,
he has given life to dozens of characters in the Marvel and DC Universes, as well
as grievers, giants, animals, robots and aliens.

Stephen Kelloway
CEO
Animism Studios
Stephen Kelloway
Animism Studios
Animism Studios

CTO

Animism Studios

Victor Barbosa

Animism Studios
Animism Studios

CCO

Animism Studios
Jeremy Stewart
Animism Studios
Stephen Kelloway

CEO

Animism Studios
Stephen Kelloway

OUR TALENT

Animism Studios  

BRAD MACGIVERON CG SUPERVISOR

Brad has spent over 20 years in film, television and game development, from the smallest of studios all the way up to Sony Pictures. His unusually wide industry skill set includes: direction, supervision, editing, compositing, dynamics, modelling, texturing, lighting, and rendering.

Brad is key in Animism’s ability to innovate; developing workflows for dynamic work like crowd simulation, face replacements, and complicated CG work.

IMDB

CG SUPERVISOR
Brad Macgiveron

  Paulo Nogueira, Pipeline Supervisor 

Paulo started his career in the late 90's and has since merged his interest in art and design with his technical expertise and passion for software development. This naturally led him to the world of VFX where he has helped build pipelines for some of the best in the business like Image-Engine & DNeg. 

Driven by software design practices in conjunction with a commitment to open source projects (Linux <3). Paulo is spearheading the ongoing development of a modern, decentralized pipeline, focused on scalability and automation. Through innovation and development we are preparing Animism Studios for the future of VFX. 

PIPELINE SUPERVISOR
Paulo Nogueira

Animism Studios 

KELSY Whittman, Senior VFX Producer

Kelsy joined Animism Studios in the summer of 2019 and has been shepherding Animism’s many and varied projects to successful delivery since. With over two decades of experience producing media of all types (animation and VFX, as well as gaming and even radio), Kelsy brings her broad depth of knowledge and commitment to excellence to all of Animism’s clients and the studio.

With a long list of credits under her belt such as Fast & Furious 6, Guardians of the Galaxy 2, The Mist, Wu Assassins S1 and 50 Shades of Grey, Kelsy is genuinely excited about the trajectory Animism is on and can’t wait to tackle the next big project

IMDB

SENIOR VFX PRODUCER
Kelsy Wittmann

Animism Studios

JON ANASTASIADES,VFX SUP

Jonathan has been in Visual Effects for over two decades, working
extensively in the composting department for episodic television, high
budget commercials with clients like Mercedes-Benz, IBM,Citroen and Nike,
and over twenty feature films.

During that time, Jon has been nominated
three times for a Primetime Emmy, and has been awarded one in 2017 for
his supervision work on the Fox show, “Gotham”.

His extensive experience
in the 2D world allows Animism to take our CG to the next level

IMDB

VFX SUPERVISOR
Jon Anastasiades

Animism Studios 

ERIC PETEY, ANIMATION SUPERVISOR

Eric Petey is a passionate story-teller who brings 22+ years of VFX Animation and leadership experience.  In his role as Animation Supervisor, Eric has directed animation teams to produce some of the most exciting action and creature sequences for many well known Hollywood blockbusters such as the upcoming Godzilla vs Kong, Aquaman, Thor, Game of Thrones, and Antman and the Wasp.

IMDB

ANIMATION SUPERVISOR
Eric Petey
Animism Studios
SENIOR VFX PRODUCER
Animism Studios
KELSY WITTMANN
Animism Studios
VFX SUPERVISOR
Animism Studios
JON ANASTASIADES
Animism Studios
ANIMATION SUPERVISOR
Animism Studios
ERIC PETEY
animism_studios_sup_brad_03Blue
CG SUPERVISOR
Animism Studios
BRAD MCGIVERON
animism_studios_sup_paulo_01Blue
PIPELINE SUPERVISOR
animism_studios_sup_paulo_01
PAULO NOGUEIRA

CONTACT US

We are always on the hunt for creative projects and exceptional talent.
Use the contact below and put yourself in touch with us.

    JOB OPENINGS

    For job inquires: At this time, Animism is only hiring BC resident with active Canadian work permits and we are currently unable to respond to anyone not meeting this qualification. Due to volume, we are unable to respond to all applicants, please send your resume and reel to the contact below:

    CHARACTER RIGGER
    Like to create rigs for cool characters for live action or cartoon, then join us!

    Python scripting is a must.
    CG SUPERVISOR
    We're on the look out for CG Supervisors who'd like to join our growing team.

    At Animism Studios our CG supes are vital to the success of our artists and the delivery of our shows. We rely on them heavily to successfully complete all our projects.
    SOFTWARE Developer
    We are looking for a junior to intermediate level candidate. Make sure to sends us a link to your GitHub or similar.
    UNREAL ENGINE
    developer
    We are looking for a passionate game engine developer to join our team to work on internal developments and Virtual Productions.
    SENIOR ANIMATOR
    Animators! We want you on our team! We're looking for senior animators with a talent for character animation as well as experience with of shot design, and camera animation.
    3D ASSET ARTIST
    We are always looking for passionate modeler/texture artists.
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